Skill Issue Scripts is in active development.Core, Fishing, Hunting, Fuel and Mechanic are being prepared for release.
FIVEM RESOURCES • STANDALONE-FIRST

Build a server players actually want to stay on.

Skill Issue Scripts builds polished FiveM systems around real roleplay: civilian jobs, progression, immersive utilities, clean UI and products server owners can understand without digging through spaghetti code.

Standalone-firstCustom SIS UIRelease QABuilt for RP
SIS PRODUCT SYSTEM
LIVE BUILD
FOUNDATIONSIS CoreNotifications • Logging • Utilities
v0.2.0
$ ensure sis_core
✓ shared runtime ready
✓ notification layer online
✓ version API registered
$ ensure sis_fishing
→ development build loaded
DESIGNConsistent
DEPENDENCIESMinimal
FOCUSRoleplay
01Standalone-first

Framework lock-in only when it actually makes sense.

02Shared SIS Core

Common systems live once instead of being duplicated everywhere.

03Professional UI

One visual language across the entire product ecosystem.

04Release QA

Fresh install, restart, multiplayer and UI behavior tested.

CURRENT ROADMAP

Scripts built like products.

No fake “released” labels. Every product shows exactly where it is in development.

FREE FOUNDATION
FreeUtilityQA Pending

SIS Core

Shared notifications, logging, version utilities and common infrastructure for the SIS ecosystem.

Version0.2.0
View details →
FISHING
FIRST RELEASE CANDIDATE
In DevelopmentCivilian

SIS Fishing

Progression, licensing, catches and a clean custom UI built around repeatable civilian gameplay.

FrameworkStandalone-first
Preview →
HUNTING
ROADMAP
CivilianProgression

SIS Hunting

Bait, XP, levels, broad hunting areas and long-form civilian progression.

StatusPlanned
Roadmap →
FUEL
ROADMAP
UtilityImmersive

SIS Fuel

Physical nozzle interaction, tank placement, jerry cans and a fueling flow that feels like part of the world.

StatusPlanned
Roadmap →
MECHANIC
ROADMAP
JobsCivilian

SIS Mechanic

Inspection-driven diagnosis, meaningful repair time, shop workflows and customization.

StatusPlanned
Roadmap →
CIVILIAN SUITE
FLAGSHIP
FlagshipCivilian

SIS Civilian Suite

A connected ecosystem of civilian systems designed to make civilian play viable even in smaller communities.

StatusFuture
Concept →
SIS FISHING

Progression that feels earned.

LVL 12
LICENSEAdvanced
SESSION14 Catches
NEXT LEVEL1,240 XP
FIRST PUBLIC CANDIDATE

SIS Fishing

Fishing is being rebuilt into the first full customer-facing SIS product: progression, licensing, varied catches, configurable locations and a proper interface.

01 XP and level progression
02 Configurable licenses and access
03 Catch rarity and progression hooks
04 Clean SIS product UI
05 Works without police being online
View product roadmap
THE SIS STANDARD

More than a zip file.

A finished product includes the stuff most script releases treat as somebody else's problem.

01↳

Roleplay-first systems

Features should create choices, progression or interaction instead of existing because another server has them.

02⌘

Configurable by design

Normal server-specific values belong in config, not buried in logic you have to rewrite.

03◫

Professional UI

Dark, consistent, readable SIS interfaces instead of random default menus from five different resources.

04✓

Release QA

Fresh install, restart behavior, multiplayer, focus, UI close behavior and docs all belong in the release process.

DOCUMENTATION

Documentation people can actually use.

Every released SIS product is intended to ship with clear install steps, dependencies, configuration, commands, exports, changelogs and troubleshooting.

01
InstallationStart order, dependencies and setup
→
02
ConfigurationWhat server owners can change
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03
API / ExportsDeveloper integration reference
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04
TroubleshootingKnown issues and diagnostics
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example.luaSIS CORE
-- SIS Core notification

exports['sis_core']:Notify({
    type = 'success',
    title = 'SIS Fishing',
    message = 'Catch recorded.'
})
FAQ

Before you open a ticket.

Clear answers to the things server owners should know before installing or buying.

Standalone-first is the default. If a product needs a framework or third-party dependency, it will be listed clearly before release.
A small shared resource for common SIS systems such as notifications, logging, version information and reusable utilities.
The plan is to use Tebex/Cfx-compatible purchase and delivery rather than building our own payment system.
Yes. SIS Core is intended to be a free foundation resource, and additional community tools may be released free where it makes sense.
BUILT FOR BETTER ROLEPLAY

The brand is the joke.
The products aren't.

SIS is being built to look, document and support products like an actual development company.